Use friends’
spare compute.

Borrow CPU, GPU, and RAM while your apps stay local.

Shared compute for local apps

We’re building Seamless for Blender renders, Adobe projects, demanding games and engineering simulations. Use spare compute to run workloads your computer can’t handle alone, while your apps stay local.

Four connected support computers render different chunks and return them to your computer.

Your apps stay local. Four friends render different chunks and return the results through the network.

Your computer distributes render chunks to four friends and assembles the returned results.

Share compute
across your fleet.

Robots and drones share compute with nearby peers to run workloads beyond their onboard limits.

The network is designed for low-latency work without a fixed datacenter. Shared compute moves with the fleet as it travels between sites.

Drones sharing compute peer to peer